Along with a new patch.

Night Dive Studios has released the Mac OS X version of their Turok (a.k.a. Turok: Dinosaur Hunter) remaster on Steam. The Microsoft Windows version was released on December 17, 2015.

In addition to that version, Night Dive Studios also released a third patch for the Windows version, with the following notes:

  • Music system now uses SDL_Mixer (addresses a lot of issues and bugs with the current music playback thread).

  • Fixing a bug for flying insects making sounds while regenerating.

  • Fix for respawning on levels that's not tied to hubs.

  • Fix critical heap corruption error when loading the splash screen.

  • Prevent crash if walking into secret sector but map isn't tied to a hub.

  • Collision tweaks and optimizations. Ensure objects stay inside sectors and somewhat improved wall radius collision detection.

  • Default to default RHI shader during material initialization. Prevents random crashes from occurring.

  • Setting up system for workshop support and user mods.

The first Mac OS X version already includes that patch.