Along with a new patch.
Night Dive Studios has released the Mac OS X version of their Turok (a.k.a. Turok: Dinosaur Hunter) remaster on Steam. The Microsoft Windows version was released on December 17, 2015.
In addition to that version, Night Dive Studios also released a third patch for the Windows version, with the following notes:
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Music system now uses SDL_Mixer (addresses a lot of issues and bugs with the current music playback thread).
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Fixing a bug for flying insects making sounds while regenerating.
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Fix for respawning on levels that's not tied to hubs.
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Fix critical heap corruption error when loading the splash screen.
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Prevent crash if walking into secret sector but map isn't tied to a hub.
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Collision tweaks and optimizations. Ensure objects stay inside sectors and somewhat improved wall radius collision detection.
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Default to default RHI shader during material initialization. Prevents random crashes from occurring.
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Setting up system for workshop support and user mods.
The first Mac OS X version already includes that patch.